Here is the Haast eagle. First bird of the game. It was a nice challenge to create this fully optimized model with separated feather meshes. Cutout Alpha Shader by Jonathan Werlen.
Final textures 512x512
Concept design by Caroline Gagné.
https://www.artstation.com/carolineg
Rigging : Pierrick Chagnon
https://www.artstation.com/pierrickchagnon